Designing a high-end restaurant brand experience

Project Summary

PLATFORM

TV + Mobile

TEAM

2 UI Designers (onsite)

RESPONSIBILITIES

Brand research, UX heuristics, wireframes, hi-fi & logo design, prototype, design system

2025

Week 1

Timeline


Research

Week 2

Wireframes

Week 3

Hi-fi & Documentation

The background

6-star Michelin was a fictional project where I designed a digital restaurant experience for viewing and ordering from the menu with the goal of radically improving the user experience over traditional paper menus.

Desk Research

Brief research

Our research into what makes a luxury brand brought a few key insights:

3. A unique user experience strengthens a brand’s luxury positioning.

I had a couple ideas right from the bat. I wanted to try a different platform and create an experience where the screen you order from is part of the dining table. A bit similar to this one:

1. A sharp light–dark contrast accentuates the gold, conveys richness, and grabs immediate attention.

I looked at a few different luxury brands and decided I liked the golden feel with a dark background, similar to these:

2. A clean, uncluttered interface reduces cognitive load and streamlines user flow.

After going through some inspirations, I liked this one specifically. The gold with the darker background theme is what I’m looking for.

Design Process

Wireframes

With my research done, I now had what I needed to move on to designing wireframes. Here are some highlights from the main user interactions:

One big improvement from paper menus to digital, is that the user can choose between multiple langauges.

Our competitive research showed a few important features: clickable cards, animated images, and additional information about each dish. A few issues that I noted down that needed attention was how to order more than one of the same item and how to solve the issue of some people viewing the menu upside down (solution further down).

Seeing a need for ordering flexibility, we created an app version, accessible through a QR code displayed on the TV.

A view of the mobile menu.
A simple scrollable solution.

Here’s a first look at the solution of ordering multiples of the same item (final solution below).

High-fidelity designs

Here’s what the final hi-fi screens look like:

Screen lock: Since the screen doubles as the dining surface, a lock button in the top-left prevents accidental touches while eating.

Logo design: With the restaurant named “6-Star Michelin,” I incorporated six stars into the logo and animated it for the screensaver.

Choosing language.

Entrées with weekly special (scrollable solution).

Appetizers on mobile.

Loading screen prototype for creating an account.

Orders were moved from the bottom to the top-right for standard large-screen placement.

Ordering multiple items: A simple, non-intrusive solution where everything is visible and avoids extra pop-ups.

Instead of the pop-up we saw in the wireframes for ordering multiple items, it’s now just a click away.

I also designed an internal review system.

Screen-rotation buttons on all four corners for increased. accessibility.

Reflection

  • Mobile standards: The nav bar should be at the bottom, not at the top.

  • Confirmation window: After choosing language and choosing an item, there should be a confirmation window, which we didn’t have.

  • Poor accessibility: Instead of having to choose how many of the same items like the current design, I would have the user click on the item, then a window at the bottom of the screen would appear with options to add the item and how many to the order.

  • CTA design: CTA buttons are unnecessarily flat. They could be taller to be easier to access.